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多进程模型
1.fork子进程在accept阻塞等待连接。
- 业务和网络层分离为不同进程模型。
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负载均衡模型,多个进程绑定不同的端口。
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多线程模型
1.主线程在accept处阻塞,当有新连接时实时创建新线程处理,处理完关闭。 2.创建线程池,都在accept处阻塞,当有新连接时notify一个线程去处理,处理完归还。 3.线程(池)关联一个线程消息队列,主线程在accept处阻塞,将新连接放入消息队列,线程(池)读取线程消息队列处理。
Java最经典的处理就是一个链接一个线程处理:
class Server implements Runnable {
public void run() {
try {
ServerSocket ss = new ServerSocket(PORT);
while (!Thread.interrupted()){
new Thread(new Handler(ss.accept())).start();
// or, single-threaded, or a thread poo
}
} catch (IOException ex) { /* ... */ }
}
static class Handler implements Runnable {
final Socket socket;
Handler(Socket s) {
socket = s;
}
public void run() {
try {
byte[] input = new byte[MAX_INPUT];
socket.getInputStream().read(input);
byte[] output = process(input);
socket.getOutputStream().write(output);
} catch (IOException ex) { /* ... */ }
}
private byte[] process(byte[] cmd) { /* ... */ }
}
}
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线程池
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多路复用(Reactor)模型
1.事件多路分离与分派。 2.实用的网络模型都是多路分离的(select/poll/epoll),而且是非阻塞的。 3.Java NIO
一般地,I/O多路复用机制都依赖于一个事件多路分离器(Event Demultiplexer)。分离器对象可将来自事件源的I/O事件分离出来,并分发到对应的read/write事件处理器(Event Handler)。开发人员预先注册需要处理的事件及其事件处理器(或回调函数);事件分离器负责将请求事件传递给事件处理器。两个与事件分离器有关的模式是Reactor和Proactor。Reactor模式采用同步IO,而Proactor采用异步IO。
class Reactor implements Runnable {
final Selector selector;
final ServerSocketChannel serverSocket;
Reactor(int port) throws IOException {
selector = Selector.open();
serverSocket = ServerSocketChannel.open();
serverSocket.socket().bind(
new InetSocketAddress(port));
serverSocket.configureBlocking(false);
SelectionKey sk = serverSocket.register(selector, SelectionKey.OP_ACCEPT);
sk.attach(new Acceptor());
}
/*
Alternatively, use explicit SPI provider:
SelectorProvider p = SelectorProvider.provider();
selector = p.openSelector();
serverSocket = p.openServerSocketChannel();
*/
public void run() { // normally in a new Thread
try {
while (!Thread.interrupted()) {
selector.select();
Set selected = selector.selectedKeys();
Iterator it = selected.iterator();
while (it.hasNext())
dispatch((SelectionKey)(it.next());
selected.clear();
}
} catch (IOException ex) { /* ... */ }
}
void dispatch(SelectionKey k) {
Runnable r = (Runnable)(k.attachment());
if (r != null)
r.run();
}
class Acceptor implements Runnable { // inner class
public void run() {
try {
SocketChannel c = serverSocket.accept();
if (c != null){
new Handler(selector, c);
}
}catch(IOException ex) { /* ... */ }
}
}
}
final class Handler implements Runnable {
final SocketChannel socket;
final SelectionKey sk;
ByteBuffer input = ByteBuffer.allocate(MAXIN);
ByteBuffer output = ByteBuffer.allocate(MAXOUT);
static final int READING = 0, SENDING = 1;
int state = READING;
Handler(Selector sel, SocketChannel c) throws IOException {
socket = c;
c.configureBlocking(false);
// Optionally try first read now
sk = socket.register(sel, 0);
sk.attach(this);
sk.interestOps(SelectionKey.OP_READ);
sel.wakeup();
}
boolean inputIsComplete() { /* ... */ }
boolean outputIsComplete() { /* ... */ }
void process() { /* ... */ }
// class Handler continued
public void run() {
try {
if (state == READING) {
read();
} else if (state == SENDING) {
send();
}
} catch (IOException ex) { /* ... */ }
}
void read() throws IOException {
socket.read(input);
if (inputIsComplete()) {
process();
state = SENDING;
// Normally also do first write now
sk.interestOps(SelectionKey.OP_WRITE);
}
}
void send() throws IOException {
socket.write(output);
if (outputIsComplete()) {
sk.cancel();
}
}
}
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异步IO(Proactor)